Friday, February 5, 2010

The Truth About College Plagiarism

The Truth About College Plagiarism: "Despite all the concern over increased plagiarism in the Internet age, concrete figures on the trend are hard to come by. In a new working paper, Brian Jacob (an occasional Levitt co-author) and Thomas Dee conducted a natural field experiment at a 'selective post-secondary institution' to shed light on the determinants of student plagiarism."

Tuesday, February 2, 2010

WSJ: Playfish creating social game based on 'well-known EA brand'

I have the feeling that this could be a big development: if not for Playfish, at least in the sense that something big's afoot for social networking.

WSJ: Playfish creating social game based on 'well-known EA brand': "

The Wall Street Journal today examines 'Why Playfish Sold Itself to EA.' Um, wouldn't you sell yourself for $300 million? While such an investigation might seem trivial, the WSJ calls in Playfish president and GM Kristian Segerstrale, who reveals that several hundred million is merely chump change. Playfish certainly considered a road to riches paved in the arduous process of going public as an independent company, but 'as we advanced our conversations with EA, what became clear was that this would be genuine opportunity to accelerate our pace of growth and build a billion-dollar business faster,' Segerstrale explains.

To realize this dream -- to get rich really quick -- Playfish clearly saw it would take more than its prowess as a stand-out developer in the burgeoning social games arena. It would take brand power. According to the WSJ, as suggested by Segerstrale, 'there will be a social game based on a well-known EA brand this year.' Hardly a revelation, to be sure, but it's at least confirmation of a killer strategy. Take an established IP -- likely EA's The Sims -- and adapt it for a network of social gaming experiences that spans persistent platforms like Facebook and the iPhone. Oh, so that's why Playfish sold itself to EA.

[Via Develop]

JoystiqWSJ: Playfish creating social game based on 'well-known EA brand' originally appeared on Joystiq on Tue, 02 Feb 2010 13:15:00 EST. Please see our terms for use of feeds.

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